The tactical gameplay is invisible at a glance, but once you start prodding your swords a little further, you find that there are playstyles to master. What I do know is that after I figured out what I was doing and that I could raise my sword into three different positions to attack and defend, I ended up having a blast with the game and couldn’t pull myself away from it. I’ve heard that some of the weapons are new to the sequel, but I can’t really comment on whether they’re an improvement over the original. To say Nidhogg 2 is peculiar would be an understatement…Īs you attempt to run from left to right, you’ll have to face off against your foe with a series of swords and even a bow and arrow. See, you win by getting eaten by a giant worm. The only problem is that the enemy doesn’t want you to get to the worm they want to get to your worm. Your goal is to get to the end of a multi-screen stage where you will be eaten by a giant worm. Once you know what you’re doing, it’s not especially hard to get swinging those swords around. So if you’re going into Nidhogg 2 green, I suggest you at least find the brief guide in the menus. There’s no tutorial to speak of, and the game doesn’t give you any hints as to what to do – though I did later find a ‘How to Play’ section tucked away in the game’s menus. I’m not ashamed to say that I spent my first 10 minutes with the game in a state of mild confusion as I pecked at the DualShock 4’s buttons with curiosity. Nidhogg 2 is a fast and frantic fighting game where one hit means insta-death. In my mind’s eye, it was about a hog or a pig, and that’s all I had. Prior to playing Nidhogg 2, I had no idea what the game was about. I fumbled my way around the game’s simple menus and straight into an arcade level against my first opponent, though not before kitting out my fighter in, er, nothing? I liked the default look, no need to get all fancy. I never played the original Nidhogg, so going into the sequel, Nidhogg 2, fresh as a daisy was a daunting experience from the word go.
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